Human–computer interaction

Human–computer interaction

Human–computer interaction (HCI) is research in the design and the use of computer technology, which focuses on the interfaces between people (users) and computers. HCI researchers observe the ways humans interact with computers and design technologies that allow humans to interact with computers in novel ways. A device that allows interaction between human being and a computer is known as a "Human-computer Interface (HCI)".

Comment
enHuman–computer interaction (HCI) is research in the design and the use of computer technology, which focuses on the interfaces between people (users) and computers. HCI researchers observe the ways humans interact with computers and design technologies that allow humans to interact with computers in novel ways. A device that allows interaction between human being and a computer is known as a "Human-computer Interface (HCI)".
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Has abstract
enHuman–computer interaction (HCI) is research in the design and the use of computer technology, which focuses on the interfaces between people (users) and computers. HCI researchers observe the ways humans interact with computers and design technologies that allow humans to interact with computers in novel ways. A device that allows interaction between human being and a computer is known as a "Human-computer Interface (HCI)". As a field of research, human–computer interaction is situated at the intersection of computer science, behavioral sciences, design, media studies, and several other fields of study. The term was popularized by Stuart K. Card, Allen Newell, and Thomas P. Moran in their 1983 book, The Psychology of Human–Computer Interaction. The first known use was in 1975 by Carlisle. The term is intended to convey that, unlike other tools with specific and limited uses, computers have many uses which often involve an open-ended dialogue between the user and the computer. The notion of dialogue likens human–computer interaction to human-to-human interaction: an analogy that is crucial to theoretical considerations in the field.
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Human–computer interaction
Label
enHuman–computer interaction
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asrjetsjournal.org/index.php/American_Scientific_Journal/article/view/1067/622
www.informaworld.com/bit
hcibib.org/
hcibook.com/e3/
hci-journal.com/
www.interaction-design.org/references/
web.archive.org/web/20110817181257/http:/hccedl.cc.gatech.edu/
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Accessibility
ACM Symposium on User Interface Software and Technology
ACM Transactions on Computer-Human Interaction
Activity theory
Activity Theory
Alan Dix
Allen Newell
Andrew Sears
Association for Computing Machinery
Bandwidth (signal processing)
Behavioural sciences
Brain
Brain–computer interface
Bruce Tognazzini
CAPTCHA
Category:Human communication
Category:Human–computer interaction
Category:Human–machine interaction
Cognitive psychology
Cognitivism (psychology)
Communication theory
Computer
Computer graphics
Computer science
Computer Supported Cooperative Work
Computer user satisfaction
Computing
Conference on Human Factors in Computing Systems
Conversational user interface
Design
Digital Live Art
Displays
Donald Norman
Ecg
Embodied agent
Emotion detection
Empirical
End user
Ethnography
Ethnomethodology
Eye tracking
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Flight instruments
Gesture recognition
Graphical user interface
Graphic design
Gregory Abowd
Group work
HCI Bibliography
Human factors
Human-machine interface
Human–robot interaction
Industrial design
Information access
Information architecture
Information design
Information security
Interaction
Interaction cost
Interaction design
Interactive Tabletops and Surfaces
Interface (computing)
Internet security
Iterative design
Jakob Nielsen (usability consultant)
Jef Raskin
Jenny Preece
John M. Carroll (information scientist)
John Wiley and Sons
Jonathan Grudin
Latency (engineering)
Library (computing)
Linguistics
Matt Jones (interaction designer)
Media studies
Mindfulness and technology
MobileHCI
Multimodal interaction
Multimodality
Neuromodulation (medicine)
New Interfaces for Musical Expression
Ontology (information science)
Operating system
Outline of human–computer interaction
Participatory design
Post-cognitivist
Principles of user interface design
Programming language
Ronald Baecker
Security bug
SIGCHI
Social psychology
Social science
Speech recognition
Stuart K. Card
Tangible
The Humane Interface
The Psychology of Everyday Things
Thomas P. Moran
Three Mile Island accident
Turing test
Ubiquitous computing
Usability
Use case
User (computing)
User-centered design
User experience
User experience design
User interface
User interface design
Value sensitive design
Virtual reality
Voice user interface
Wizard (software)
Workflow
Xerox PARC
SameAs
4125909-9
Gizaki-konputagailu elkarrekintza
HCI
Homa-komputila interfaco
Human-computer interaction
Human–computer interaction
Inimese ja arvuti vaheline suhtlus
İnsan-bilgisayar etkileşimi
Interação humano–computador
Interacción persona-computadora
Interacció persona-ordinador
Interactions homme-machine
Interacțiune om-calculator
Interaición home-máquina
Interakcia človeka s počítačom
Interakcija čovjeka i računara
Interakcija čovjek kompjuter
Interakcija med človekom in računalnikom
Interakcja człowiek–komputer
Interaksi manusia–komputer
Interfaccia uomo-macchina
m.02 0t4
m.03j0x
Människa–datorinteraktion
Menneske-datamaskine interaktion
Menneske–maskin-interaksjon
Mensch-Computer-Interaktion
Mens-computerinteractie
Ndërveprim ndërmjet njeriu dhe kompjuteri
Q207434
Tương tác người–máy
yiD5
Žmogaus ir kompiuterio sąveika
Αλληλεπίδραση ανθρώπου-υπολογιστή
Интеракција човека и рачунара
Людино-машинна взаємодія
Хүн-компьютерын харилцан үйлдэл
Человеко-компьютерное взаимодействие
Մարդ-համակարգիչ փոխազդեցություն
تعامل انسان و رایانه
تفاعل إنساني حاسوبي
मानव-संगणक अन्योन्यक्रिया
মানব-কম্পিউটার মিথস্ক্রিয়া
ಮನುಷ್ಯ-ಸಂಗಣಕ ಒಡನಾಟ
ปฏิสัมพันธ์ระหว่างมนุษย์และคอมพิวเตอร์
ヒューマンコンピュータインタラクション
人机交互
인간-컴퓨터 상호 작용
Subject
Category:Human communication
Category:Human–computer interaction
Category:Human–machine interaction
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