User-centered design
User-centered design (UCD) or user-driven development (UDD) is a framework of process (not restricted to interfaces or technologies) in which usability goals, user characteristics, environment, tasks and workflow of a product, service or process are given extensive attention at each stage of the design process. These tests are conducted with/without actual users during each stage of the process from requirements, pre-production models and post production, completing a circle of proof back to and ensuring that "development proceeds with the user as the center of focus." Such testing is necessary as it is often very difficult for the designers of a product to understand intuitively the first-time users of their design experiences, and what each user's learning curve may look like. User-cente
- Comment
- enUser-centered design (UCD) or user-driven development (UDD) is a framework of process (not restricted to interfaces or technologies) in which usability goals, user characteristics, environment, tasks and workflow of a product, service or process are given extensive attention at each stage of the design process. These tests are conducted with/without actual users during each stage of the process from requirements, pre-production models and post production, completing a circle of proof back to and ensuring that "development proceeds with the user as the center of focus." Such testing is necessary as it is often very difficult for the designers of a product to understand intuitively the first-time users of their design experiences, and what each user's learning curve may look like. User-cente
- Has abstract
- enUser-centered design (UCD) or user-driven development (UDD) is a framework of process (not restricted to interfaces or technologies) in which usability goals, user characteristics, environment, tasks and workflow of a product, service or process are given extensive attention at each stage of the design process. These tests are conducted with/without actual users during each stage of the process from requirements, pre-production models and post production, completing a circle of proof back to and ensuring that "development proceeds with the user as the center of focus." Such testing is necessary as it is often very difficult for the designers of a product to understand intuitively the first-time users of their design experiences, and what each user's learning curve may look like. User-centered design is based on the understanding of a user, their demands, priorities and experiences and when used, is known to lead to an increased product usefulness and usability as it delivers satisfaction to the user. The chief difference from other product design philosophies is that user-centered design tries to optimize the product around how users can, want, or need to use the product so that users are not forced to change their behavior and expectations to accommodate the product. The users thus stand in the center of two concentric circles. The inner circle includes the context of the product, objectives of developing it and the environment it would run in. The outer circle involves more granular details of task detail, task organization, and task flow.
- Hypernym
- Framework
- Is primary topic of
- User-centered design
- Label
- enUser-centered design
- Link from a Wikipage to an external page
- www.iso.org/iso/catalogue_detail.htm%3Fcsnumber=21197
- www.iso.org/iso/catalogue_detail.htm%3Fcsnumber=52075
- www.ted.com/talks/david_kelley_on_human_centered_design%3Flanguage=en
- www.youtube.com/watch%3Fv=Wl2LkzIkacM
- Link from a Wikipage to another Wikipage
- Action research
- Active voice
- Activity-centered design
- Affinity diagram
- Agile management
- Anti-persona
- Boldface
- Capital letters
- Card sorting
- Category:Design
- Category:Human–computer interaction
- Category:Technical communication
- Category:Usability
- Chief experience officer
- Chunking (psychology)
- Co-design
- Color-coding
- Component-based usability testing
- Contextual design
- Contextual inquiry
- Contrast (vision)
- Cooperative design
- Design process
- Design thinking
- Don Norman
- Emotional Design
- Empathic design
- End-user
- Environment (systems)
- Ethnography
- Experience
- Font
- Genre
- Hierarchy
- Human-centered computing
- Human-centered design
- Information
- Information architecture
- Interaction design
- Italic type
- Iterative design
- Jargon
- Languages
- Learning curve
- Mental model
- Meta-design
- Mike Cooley (engineer)
- Navigation
- Nominal (linguistics)
- Noun phrase
- Paper prototyping
- Participatory design
- Persona (user experience)
- Process-centered design
- Product (business)
- Requirement
- Scenario
- Secondary persona
- Skimming (reading)
- Software engineering
- Thanatosensitivity
- The Design of Everyday Things
- Transgenerational design
- Ubiquitous computing
- University of California, San Diego
- Usability
- Usability testing
- Use case
- Verbs
- Visibility
- Waterfall model
- World Usability Day
- SameAs
- Brugercentreret design
- Brukersentrert utvikling
- CLaP
- Conception centrée sur l'utilisateur
- Diseño centrado en el usuario
- Disseny centrat en l'usuari
- Erabiltzailean Oinarritutako Diseinua (EOD)
- Kasutajakeskne disain
- Käyttäjäkeskeinen suunnittelu
- m.02jbtw
- Nutzerorientierte Gestaltung
- Progettazione centrata sull'utente
- Projektowanie zorientowane na użytkownika
- Q1136996
- UCD
- Ориентированное на пользователя проектирование
- Розробка орієнтована на користувача
- עיצוב מכוון משתמש
- تصميم موجه للمستخدم
- طراحی کاربر-محور
- ユーザー中心設計
- 以用户为中心的设计
- 사용자 중심 설계
- SeeAlso
- Human-centered design
- Subject
- Category:Design
- Category:Human–computer interaction
- Category:Technical communication
- Category:Usability
- WasDerivedFrom
- User-centered design?oldid=1120690626&ns=0
- WikiPageLength
- 24425
- Wikipage page ID
- 504357
- Wikipage revision ID
- 1120690626
- WikiPageUsesTemplate
- Template:Design
- Template:Div col
- Template:Div col end
- Template:Engineering approaches
- Template:Reflist
- Template:Rp
- Template:See also
- Template:Short description
- Template:Use American English
- Template:Use mdy dates