Jump flooding algorithm

The jump flooding algorithm (JFA) is a flooding algorithm used in the construction of Voronoi diagrams and distance transforms. The JFA was introduced at an ACM symposium in 2006. The JFA has desirable attributes in GPU computation, notably constant-time performance. However, it does not always compute the correct result for every pixel, although in practice errors are few and the magnitude of errors is generally small.

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enalan-wolfe, trichoplax at Stack Exchange
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enThe jump flooding algorithm (JFA) is a flooding algorithm used in the construction of Voronoi diagrams and distance transforms. The JFA was introduced at an ACM symposium in 2006. The JFA has desirable attributes in GPU computation, notably constant-time performance. However, it does not always compute the correct result for every pixel, although in practice errors are few and the magnitude of errors is generally small.
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enThe jump flooding algorithm (JFA) is a flooding algorithm used in the construction of Voronoi diagrams and distance transforms. The JFA was introduced at an ACM symposium in 2006. The JFA has desirable attributes in GPU computation, notably constant-time performance. However, it does not always compute the correct result for every pixel, although in practice errors are few and the magnitude of errors is generally small.
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Category:Flooding algorithms
Centroidal Voronoi tessellation
Computer vision
Distance field
Distance transform
Feature matching
Flooding algorithm
GPU
Grand strategy wargame
Paradox Interactive
Point-cloud
Power diagram
Soft shadows
Voronoi diagram
Voronoi map
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enIs Jump Flood Algorithm Separable?
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