Class-based programming
Class-based programming, or more commonly class-orientation, is a style of object-oriented programming (OOP) in which inheritance occurs via defining classes of objects, instead of inheritance occurring via the objects alone (compare prototype-based programming).
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- enClass-based programming, or more commonly class-orientation, is a style of object-oriented programming (OOP) in which inheritance occurs via defining classes of objects, instead of inheritance occurring via the objects alone (compare prototype-based programming).
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- enClass-based programming, or more commonly class-orientation, is a style of object-oriented programming (OOP) in which inheritance occurs via defining classes of objects, instead of inheritance occurring via the objects alone (compare prototype-based programming). The most popular and developed model of OOP is a class-based model, instead of an object-based model. In this model, objects are entities that combine state (i.e., data), behavior (i.e., procedures, or methods) and identity (unique existence among all other objects). The structure and behavior of an object are defined by a class, which is a definition, or blueprint, of all objects of a specific type. An object must be explicitly created based on a class and an object thus created is considered to be an instance of that class. An object is similar to a structure, with the addition of method pointers, member access control, and an implicit data member which locates instances of the class (i.e., objects of the class) in the class hierarchy (essential for runtime inheritance features).
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- Style
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- Class-based programming
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- enClass-based programming
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- Barbara Liskov
- Behavior
- Blueprint
- C++
- Category:Object-oriented programming
- Class (computer programming)
- Class (object-oriented programming)
- Cohesion (computer science)
- Collection class
- C Sharp (programming language)
- Data structure
- Definition
- Extension (semantics)
- Hierarchy
- Identity (object-oriented programming)
- Information hiding
- Inheritance (object-oriented programming)
- Instantiation (computer science)
- Interface inheritance
- Invariant (computer science)
- Java (programming language)
- Jeannette Wing
- Lattice (order)
- Liskov substitution principle
- Method (computer science)
- Multiple inheritance
- Object (computer science)
- Objective-C
- Object-oriented programming
- Parent class
- PHP
- Programming paradigm
- Prototype-based programming
- Simula
- Single inheritance
- Smalltalk
- State (computer science)
- Subclass (computer science)
- Subtyping
- Tree (set theory)
- Typed language
- SameAs
- 4i36J
- Klassipõhine objektorienteeritud programmeerimine
- Lập trình dựa trên lớp
- m.03ms3y
- Osztályalapú programozás
- Q5127844
- برنامهنویسی مبتنی بر کلاس
- クラスベース
- 基于类编程
- Subject
- Category:Object-oriented programming
- WasDerivedFrom
- Class-based programming?oldid=1114688581&ns=0
- WikiPageLength
- 7322
- Wikipage page ID
- 896657
- Wikipage revision ID
- 1114688581
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