architectures-for-scripted-media-objects |
organization |
architectures-for-scripted-media-objects |
architectures-for-scripted-media-objects |
organization |
architectures-for-scripted-media-objects |
architectures-for-scripted-media-objects |
organization |
architectures-for-scripted-media-objects |
architectures-for-scripted-media-objects |
organization |
architectures-for-scripted-media-objects |
architectures-for-scripted-media-objects |
hasPrincipalInvestigator |
03d5fecfafde0654fe3259b85bdc30c6 |
architectures-for-scripted-media-objects |
startDate |
2007-07-02 |
architectures-for-scripted-media-objects |
type |
Project |
architectures-for-scripted-media-objects |
comment |
A partial solution to the reusability paradox |
architectures-for-scripted-media-objects |
label |
Architectures for scripted media objects |
architectures-for-scripted-media-objects |
depiction |
scripted-media-objects.gif |
architectures-for-scripted-media-objects |
homepage |
http://weblab.open.ac.uk/ |
architectures-for-scripted-media-objects |
name |
Architectures for scripted media objects |
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page |
architectures-for-scripted-media-objects |
architectures-for-scripted-media-objects |
Description |
Developments in the underlying media technologies provide the potential for a new
flexibility in the development of e-learning materials. It is now possible to create
scripted media objects with a rich embedded pedagogy of expository structure and learner
interaction.
The difference between scripted media objects and conventional multi-media resources
is that they are designed to share parameters derived from their local context and
to communicate with each other. This allows them to be customised by course authors
within a simple web-based architecture and offers a potential solution to one of the
major problems of open-source media reusability, how to create flexible media objects
that are not pedagogically empty.
scripted media objects
- view all media as flexible, programmable objects, defined by external parameters
for mode, configuration, overlay, position, text, etc
- configured initially by contextual control parameters and then dynamically
- communicate with other media objects and remote servers
provide
- malleable graphic representations and interactivity
- layered complexity allowing alternative levels of description
- shared communication between users
Related papers
http://weblab.open.ac.uk/related-papers/interaction_enquiry.pdf
http://weblab.open.ac.uk/related-papers/layered_media.pdf |
architectures-for-scripted-media-objects |
in dataset |
kmifoaf |