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Creator |
2515c15e5a8e5ef71a6e3a3c05d159fc |
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Date |
2017-01-01 |
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Is Part Of |
repository |
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abstract |
With the advent of digital personal assistants for mobile devices, systems that are
marketed as engaging in (spoken) dialogue have reached a wider public than ever before.
For a student of dialogue, this raises the question to what extent such systems are
genuine dialogue partners. In order to address this question, this study proposes
to use the concept of a dialogue game as an analytical tool. Thus, we reframe the
question as asking for the dialogue games that such systems play. Our analysis, as
applied to a number of landmark systems and illustrated with dialogue extracts, leads
to a fine-grained classification of such systems. Drawing on this analysis, we propose
that the uptake of future generations of more powerful dialogue systems will depend
on whether they are self-validating. A self-validating dialogue system can not only
talk and do things, but also discuss the why of what it says and does, and learn from
such discussions. |
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authorList |
authors |
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editorList |
editors |
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issue |
28 |
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status |
peerReviewed |
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uri |
http://data.open.ac.uk/oro/document/526082 |
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uri |
http://data.open.ac.uk/oro/document/526084 |
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uri |
http://data.open.ac.uk/oro/document/526085 |
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uri |
http://data.open.ac.uk/oro/document/526087 |
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uri |
http://data.open.ac.uk/oro/document/526088 |
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uri |
http://data.open.ac.uk/oro/document/526089 |
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uri |
http://data.open.ac.uk/oro/document/529677 |
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type |
Article |
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type |
BookSection |
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label |
Piwek, Paul (2017). Dialogue with computers: dialogue games in action. In: Mildorf,
Jarmila and Thomas, Bronwen eds. Dialogue across Media. Dialogue studies (28).
Amsterdam: John Benjamins, pp. 179–202. |
47719 |
label |
Piwek, Paul (2017). Dialogue with computers: dialogue games in action. In: Mildorf,
Jarmila and Thomas, Bronwen eds. Dialogue across Media. Dialogue studies (28).
Amsterdam: John Benjamins, pp. 179–202. |
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Publisher |
ext-03190d13b2d9c994ca52e5d3594e5aae |
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Title |
Dialogue with computers: dialogue games in action |
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in dataset |
oro |