31326 |
Creator |
0e0981d80b1ee08ff24202852aaa5304 |
31326 |
Creator |
63dcee00858a17aaeeaf49f0344f1fa0 |
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Creator |
c04ebcd3d818bf6440250f8af552ae0d |
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Creator |
a94add06d2c89bc4f40573837503a4a9 |
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Date |
2012-09 |
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Is Part Of |
p17439892 |
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Is Part Of |
repository |
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abstract |
In the last few years, digital games have become increasingly popular with both ‘hardcore’
and ‘casual’ audiences. At the same time, it has been argued that games can be powerful
learning environments, since they are seen to encourage active and critical learning
through participation in affinity groups and semiotic domains but there is a need
for further empirical evidence to explore how this participation occurs and how prevalent
it actually is. In addition the effectiveness of games within education indicates
mixed results, though it has been suggested that this may indicate that learning through
immersive worlds involves a more complex understanding of learning, one that is not
so easy to tie to specified learning outcomes. It would seem the area would benefit
from research that seeks to develop our understanding of how player involvement and
learning come together in this context. This paper presents the preliminary results
of a survey carried out in order to explore these issues. The initial findings suggest
that how a player identifies as a gamer relates to what they think they gain from
their gaming experiences with respect to learning. |
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authorList |
authors |
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issue |
3 |
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status |
peerReviewed |
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uri |
http://data.open.ac.uk/oro/document/41307 |
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uri |
http://data.open.ac.uk/oro/document/41308 |
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uri |
http://data.open.ac.uk/oro/document/41309 |
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uri |
http://data.open.ac.uk/oro/document/43903 |
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volume |
37 |
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type |
AcademicArticle |
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type |
Article |
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label |
Iacovides, Ioanna ; Aczel, James ; Scanlon, Eileen and Woods, Will (2012). Investigating
the relationships between informal learning and player involvement in digital games.
Learning, Media and Technology, 37(3) pp. 321–327. |
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label |
Iacovides, Ioanna ; Aczel, James ; Scanlon, Eileen and Woods, Will (2012). Investigating
the relationships between informal learning and player involvement in digital games.
Learning, Media and Technology, 37(3) pp. 321–327. |
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Title |
Investigating the relationships between informal learning and player involvement in
digital games |
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in dataset |
oro |